Searched refs:_BaseComplete (Results 1 – 6 of 6) sorted by relevance
265 dest->_BaseComplete = src->_BaseComplete; in _mesa_copy_texture_object()423 t->_BaseComplete = GL_FALSE; in incomplete()449 t->_BaseComplete = GL_TRUE; in _mesa_test_texobj_completeness()706 texObj->_BaseComplete = GL_FALSE; in _mesa_dirty_texobj()818 assert(texObj->_BaseComplete); in _mesa_get_fallback_texture()
108 return texObj->_BaseComplete; in _mesa_is_texture_complete()
1283 GLboolean _BaseComplete; /**< Is the base texture level valid? */ member
53 assert(intelObj->base._BaseComplete); in intel_finalize_mipmap_tree()