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Searched refs:_CurrentFragmentProgram (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_wm_state.c172 if (ctx->Shader._CurrentFragmentProgram) { in brw_upload_wm_unit()
174 ctx->Shader._CurrentFragmentProgram->_LinkedShaders[MESA_SHADER_FRAGMENT]; in brw_upload_wm_unit()
Dbrw_wm.c633 bool success = do_wm_prog(brw, ctx->Shader._CurrentFragmentProgram, fp, in brw_upload_wm_prog()
Dbrw_wm_surface_state.c1392 struct gl_shader_program *prog = ctx->Shader._CurrentFragmentProgram; in brw_upload_wm_ubo_surfaces()
/external/mesa3d/src/mesa/main/
Dstate.c134 &ctx->Shader._CurrentFragmentProgram, in update_program()
144 &ctx->Shader._CurrentFragmentProgram, in update_program()
156 &ctx->Shader._CurrentFragmentProgram, in update_program()
Dshaderapi.c131 _mesa_reference_shader_program(ctx, &ctx->Shader._CurrentFragmentProgram, in _mesa_free_shader_state()
911 if (*target == ctx->Shader._CurrentFragmentProgram) { in use_shader_program()
913 &ctx->Shader._CurrentFragmentProgram, in use_shader_program()
Dmtypes.h2440 struct gl_shader_program *_CurrentFragmentProgram; member