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Searched refs:_DepthMax (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/mesa/main/
Dframebuffer.c60 fb->_DepthMax = (1 << 16) - 1; in compute_depth_max()
63 fb->_DepthMax = (1 << fb->Visual.depthBits) - 1; in compute_depth_max()
69 fb->_DepthMax = 0xffffffff; in compute_depth_max()
71 fb->_DepthMaxF = (GLfloat) fb->_DepthMax; in compute_depth_max()
Dmtypes.h2696 GLuint _DepthMax; /**< Max depth buffer value */ member
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_clear.c162 depth_clear_value = fb->_DepthMax * ctx->Depth.Clear; in brw_fast_clear_depth()
Dintel_blit.c243 clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); in intelClearWithBlit()
/external/mesa3d/src/mesa/swrast/
Ds_fragprog.c254 span->array->z[i] = ctx->DrawBuffer->_DepthMax; in run_program()
Ds_copypix.c211 const GLuint depthMax = ctx->DrawBuffer->_DepthMax; in scale_and_bias_z()
Ds_drawpix.c367 const GLuint depthMax = ctx->DrawBuffer->_DepthMax; in draw_depth_pixels()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_blit.c243 clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); in intelClearWithBlit()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_blit.c243 clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); in intelClearWithBlit()