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Searched refs:_EnabledCoordUnits (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_triangle.c80 ASSERT(ctx->Texture._EnabledCoordUnits == 0);\
106 ASSERT(ctx->Texture._EnabledCoordUnits == 0); \
274 const GLuint texEnableSave = ctx->Texture._EnabledCoordUnits; in affine_span()
413 ctx->Texture._EnabledCoordUnits = 0x0; in affine_span()
520 ctx->Texture._EnabledCoordUnits = texEnableSave; in affine_span()
678 const GLuint texEnableSave = ctx->Texture._EnabledCoordUnits; in fast_persp_span()
679 ctx->Texture._EnabledCoordUnits = 0; in fast_persp_span()
792 ctx->Texture._EnabledCoordUnits = texEnableSave; in fast_persp_span()
1042 if (ctx->Texture._EnabledCoordUnits || in _swrast_choose_triangle()
1071 if (ctx->Texture._EnabledCoordUnits == 0x1 in _swrast_choose_triangle()
Ds_lines.c238 else if (ctx->Texture._EnabledCoordUnits in _swrast_choose_line()
Ds_aatriangle.c301 if (ctx->Texture._EnabledCoordUnits != 0 in _swrast_set_aa_triangle_function()
Ds_span.c473 = (ctx->Texture._EnabledCoordUnits > 1) ? ctx->Const.MaxTextureUnits : 1; in interpolate_texcoords()
478 if (ctx->Texture._EnabledCoordUnits & (1 << u)) { in interpolate_texcoords()
1014 else if (ctx->Texture._EnabledCoordUnits) { in shade_texture_span()
1141 const GLboolean shaderOrTexture = shader || ctx->Texture._EnabledCoordUnits; in _swrast_write_rgba_span()
Ds_aaline.c481 if (ctx->Texture._EnabledCoordUnits != 0 in _swrast_choose_aa_line_function()
Ds_drawpix.c207 ctx->Texture._EnabledCoordUnits || in fast_draw_rgba_pixels()
Ds_texfilter.c1835 = (ctx->Texture._EnabledCoordUnits > 1) ? ctx->Const.MaxTextureUnits : 1; in texture_unit_index()
/external/mesa3d/src/mesa/main/
Dtexstate.c633 ctx->Texture._EnabledCoordUnits in update_texture_state()
637 ctx->Texture._EnabledCoordUnits = enabledFragUnits; in update_texture_state()
646 if (!(ctx->Texture._EnabledCoordUnits & (1 << unit))) in update_texture_state()
Dmtypes.h1452 GLbitfield _EnabledCoordUnits; member
/external/mesa3d/src/mesa/tnl/
Dt_context.c153 if (ctx->Texture._EnabledCoordUnits & (1 << i) || in _tnl_InvalidateState()
/external/mesa3d/docs/
DRELNOTES-5.1222 New ctx->Texture._EnabledCoordUnits field:
230 same bit MUST be set in ctx->Texture._EnabledCoordUnits.
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_vbo_t.c175 if (ctx->Texture._EnabledCoordUnits & (1 << i)) in vbo_choose_attrs()