Searched refs:_FBU (Results 1 – 1 of 1) sorted by relevance
72 this._FBU = { property in anonymousFunction98128d1f0100.RFB328 this._FBU.rects = 0;329 this._FBU.subrects = 0; // RRE and HEXTILE330 this._FBU.lines = 0; // RAW331 this._FBU.tiles = 0; // HEXTILE332 this._FBU.zlibs = []; // TIGHT zlib encoders property344 this._FBU.zlibs[i] = new TINF();345 this._FBU.zlibs[i].init();1057 if (this._FBU.rects > 0) {1097 if (this._FBU.rects === 0) {[all …]