Searched refs:_NEW_FRAG_CLAMP (Results 1 – 10 of 10) sorted by relevance
81 if (st->clamp_frag_color_in_shader && (new_state & _NEW_FRAG_CLAMP)) { in st_invalidate_state()82 new_state &= ~_NEW_FRAG_CLAMP; in st_invalidate_state()
267 _NEW_FRAG_CLAMP |
472 _NEW_RENDERMODE | _NEW_PROGRAM | _NEW_FRAG_CLAMP | in _mesa_update_state_locked()531 if(new_state & (_NEW_FRAG_CLAMP | _NEW_BUFFERS)) in _mesa_update_state_locked()
794 FLUSH_VERTICES(ctx, _NEW_FRAG_CLAMP); in _mesa_ClampColorARB()
683 if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP)) in _mesa_GetTexEnvfv()
1316 if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP)) in _mesa_GetTexParameterfv()
3160 #define _NEW_FRAG_CLAMP (1 << 29) macro
1904 if (ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP)) in check_extra()
643 return _NEW_TEXTURE | _NEW_BUFFERS | _NEW_FRAG_CLAMP; in _mesa_program_state_flags()646 return _NEW_FOG | _NEW_BUFFERS | _NEW_FRAG_CLAMP; in _mesa_program_state_flags()
649 _NEW_FRAG_CLAMP |