Searched refs:_NEW_MODELVIEW (Results 1 – 10 of 10) sorted by relevance
658 return _NEW_MODELVIEW; in _mesa_program_state_flags()662 return _NEW_MODELVIEW | _NEW_PROJECTION; in _mesa_program_state_flags()676 return _NEW_MODELVIEW; in _mesa_program_state_flags()686 return _NEW_MODELVIEW; in _mesa_program_state_flags()
626 if (new_state & _NEW_MODELVIEW) { in _mesa_update_modelview_project()722 _NEW_MODELVIEW); in _mesa_init_matrix()
489 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) in _mesa_update_state_locked()
1085 if (new_state2 & _NEW_MODELVIEW) in _mesa_update_tnl_spaces()1088 if (new_state2 & (_NEW_LIGHT|_NEW_MODELVIEW)) in _mesa_update_tnl_spaces()
72 (state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "", in _mesa_print_state()
3131 #define _NEW_MODELVIEW (1 << 0) /**< gl_context::ModelView */ macro3200 _NEW_MODELVIEW)
475 if (new_state & (_NEW_PROJECTION | _NEW_MODELVIEW)) in nouveau_update_state()478 if (new_state & _NEW_MODELVIEW) in nouveau_update_state()
328 DEFINE_BIT(_NEW_MODELVIEW),
2290 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) in r200ValidateState()2295 if (new_state & (_NEW_MODELVIEW)) { in r200ValidateState()2307 if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW|_MESA_NEW_NEED_EYE_COORDS)) { in r200ValidateState()2321 _NEW_MODELVIEW|_NEW_PROJECTION|_NEW_TRANSFORM| in r200ValidateState()
2062 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) in radeonValidateState()2067 if (new_state & (_NEW_MODELVIEW)) { in radeonValidateState()2079 if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW|_MESA_NEW_NEED_EYE_COORDS)) { in radeonValidateState()