Searched refs:_Used (Results 1 – 4 of 4) sorted by relevance
380 if (!newObj->_Used) { in bind_vertex_array()388 newObj->_Used = GL_TRUE; in bind_vertex_array()
1875 if (shProg[i] == NULL || shProg[i]->_Used in _mesa_valid_to_render()1893 shProg[i]->_Used = GL_TRUE; in _mesa_valid_to_render()
1598 GLboolean _Used; member2397 GLboolean _Used; /**< Ever used for drawing? */ member
2399 prog->_Used = false; in link_shaders()