Searched refs:_Ymax (Results 1 – 25 of 29) sorted by relevance
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | gen6_scissor_state.c | 56 ctx->DrawBuffer->_Ymin == ctx->DrawBuffer->_Ymax) { in gen6_upload_scissor_state() 72 scissor->ymax = ctx->DrawBuffer->_Ymax - 1; in gen6_upload_scissor_state() 78 scissor->ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax; in gen6_upload_scissor_state()
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D | brw_sf_state.c | 87 ctx->DrawBuffer->_Ymin == ctx->DrawBuffer->_Ymax) { in upload_sf_vp() 103 sfv->scissor.ymax = ctx->DrawBuffer->_Ymax - 1; in upload_sf_vp() 109 sfv->scissor.ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax; in upload_sf_vp()
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D | intel_blit.c | 253 cy = ctx->DrawBuffer->Height - fb->_Ymax; in intelClearWithBlit() 257 ch = fb->_Ymax - fb->_Ymin; in intelClearWithBlit()
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D | intel_pixel_copy.c | 160 fb->_Xmax, fb->_Ymax, in do_blit_copypixels()
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D | intel_pixel_bitmap.c | 235 fb->_Xmax, fb->_Ymax, in do_blit_bitmap()
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/external/mesa3d/src/mesa/main/ |
D | framebuffer.c | 455 buffer->_Ymax = buffer->Height; in _mesa_update_draw_buffer_bounds() 467 if (ctx->Scissor.Y + ctx->Scissor.Height < buffer->_Ymax) { in _mesa_update_draw_buffer_bounds() 468 buffer->_Ymax = ctx->Scissor.Y + ctx->Scissor.Height; in _mesa_update_draw_buffer_bounds() 474 if (buffer->_Ymin > buffer->_Ymax) { in _mesa_update_draw_buffer_bounds() 475 buffer->_Ymin = buffer->_Ymax; in _mesa_update_draw_buffer_bounds() 480 ASSERT(buffer->_Ymin <= buffer->_Ymax); in _mesa_update_draw_buffer_bounds()
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D | image.c | 626 if (*destY + *height > buffer->_Ymax) in _mesa_clip_drawpixels() 627 *height -= (*destY + *height - buffer->_Ymax); in _mesa_clip_drawpixels() 631 if (*destY > buffer->_Ymax) { in _mesa_clip_drawpixels() 632 unpack->SkipRows += (*destY - buffer->_Ymax); in _mesa_clip_drawpixels() 633 *height -= (*destY - buffer->_Ymax); in _mesa_clip_drawpixels() 634 *destY = buffer->_Ymax; in _mesa_clip_drawpixels() 868 const GLint dstYmax = ctx->DrawBuffer->_Ymax; in _mesa_clip_blit()
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D | accum.c | 144 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; in _mesa_clear_accum_buffer() 468 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; in _mesa_accum()
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D | clear.c | 191 ctx->DrawBuffer->_Ymin >= ctx->DrawBuffer->_Ymax) in _mesa_Clear()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_util.h | 133 *h = fb->_Ymax - fb->_Ymin; in get_scissors() 137 fb->Height - fb->_Ymax); in get_scissors()
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D | nv10_context.c | 56 fb->_Ymax == fb->Height && fb->_Ymin == 0; in use_fast_zclear()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_blit.c | 253 cy = ctx->DrawBuffer->Height - fb->_Ymax; in intelClearWithBlit() 257 ch = fb->_Ymax - fb->_Ymin; in intelClearWithBlit()
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D | intel_pixel_copy.c | 160 fb->_Xmax, fb->_Ymax, in do_blit_copypixels()
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D | intel_pixel_bitmap.c | 235 fb->_Xmax, fb->_Ymax, in do_blit_bitmap()
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
D | intel_blit.c | 253 cy = ctx->DrawBuffer->Height - fb->_Ymax; in intelClearWithBlit() 257 ch = fb->_Ymax - fb->_Ymin; in intelClearWithBlit()
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D | intel_pixel_copy.c | 160 fb->_Xmax, fb->_Ymax, in do_blit_copypixels()
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D | intel_pixel_bitmap.c | 235 fb->_Xmax, fb->_Ymax, in do_blit_bitmap()
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/external/mesa3d/src/mesa/swrast/ |
D | s_clear.c | 48 const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; in clear_rgba_buffer()
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D | s_zoom.c | 87 r0 = CLAMP(r0, fb->_Ymin, fb->_Ymax); in compute_zoomed_bounds() 88 r1 = CLAMP(r1, fb->_Ymin, fb->_Ymax); in compute_zoomed_bounds()
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D | s_depth.c | 546 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; in _swrast_clear_depth_buffer() 673 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; in _swrast_clear_depth_stencil_buffer()
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D | s_stencil.c | 568 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; in _swrast_clear_stencil_buffer()
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D | s_copypix.c | 499 dstY < dstFb->_Ymin || dstY + height > dstFb->_Ymax) { in swrast_fast_copy_pixels()
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D | s_span.c | 706 const GLint ymax = ctx->DrawBuffer->_Ymax; in clip_span() 1188 assert(span->array->y[i] < fb->_Ymax); in _swrast_write_rgba_span()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_clear.c | 204 const GLfloat y1 = (GLfloat) ctx->DrawBuffer->_Ymax / fb_height * 2.0f - 1.0f; in clear_with_quad()
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/external/mesa3d/src/mesa/drivers/x11/ |
D | xm_dd.c | 253 const GLint height = ctx->DrawBuffer->_Ymax - y; in clear_buffers()
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