Searched refs:__GLX_PUT_FLOAT (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/glx/ |
D | render2.c | 138 __GLX_PUT_FLOAT(8, u1); in __indirect_glMap1f() 139 __GLX_PUT_FLOAT(12, u2); in __indirect_glMap1f() 148 __GLX_PUT_FLOAT(12, u1); in __indirect_glMap1f() 149 __GLX_PUT_FLOAT(16, u2); in __indirect_glMap1f() 280 __GLX_PUT_FLOAT(8, u1); in __indirect_glMap2f() 281 __GLX_PUT_FLOAT(12, u2); in __indirect_glMap2f() 283 __GLX_PUT_FLOAT(20, v1); in __indirect_glMap2f() 284 __GLX_PUT_FLOAT(24, v2); in __indirect_glMap2f() 296 __GLX_PUT_FLOAT(12, u1); in __indirect_glMap2f() 297 __GLX_PUT_FLOAT(16, u2); in __indirect_glMap2f() [all …]
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D | packrender.h | 167 #define __GLX_PUT_FLOAT(offset,a) \ macro 181 #define __GLX_PUT_FLOAT(offset,a) \ macro
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