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Searched refs:_bufSize (Results 1 – 6 of 6) sorted by relevance

/external/lzma/CPP/7zip/Common/
DOutBuffer.cpp14 if (_buf != 0 && _bufSize == bufSize) in Create()
17 _bufSize = bufSize; in Create()
31 _limitPos = _bufSize; in Init()
44 res += _bufSize; in GetProcessedSize()
52 UInt32 size = (_streamPos >= _pos) ? (_bufSize - _streamPos) : (_pos - _streamPos); in FlushPart()
74 if (_streamPos == _bufSize) in FlushPart()
76 if (_pos == _bufSize) in FlushPart()
81 _limitPos = (_streamPos > _pos) ? _streamPos : _bufSize; in FlushPart()
DStreamBinder.cpp60 _bufSize = 0; in CreateStreams()
86 if (size > _bufSize) in Read()
87 size = _bufSize; in Read()
95 _bufSize -= size; in Read()
96 if (_bufSize == 0) in Read()
114 _bufSize = size; in Write()
DInBuffer.cpp15 _bufSize(0), in CInBufferBase()
25 if (_bufBase != 0 && _bufSize == bufSize) in Create()
28 _bufSize = bufSize; in Create()
64 HRESULT result = _stream->Read(_bufBase, (UInt32)_bufSize, &processed); in ReadBlock()
DInBuffer.h25 size_t _bufSize; // actually it's number of Bytes for next read. The buf can be larger variable
50 _bufSize = bufSize; in SetBuf()
DStreamBinder.h16 UInt32 _bufSize; variable
DOutBuffer.h24 UInt32 _bufSize; variable