Searched refs:_bufferToRender (Results 1 – 4 of 4) sorted by relevance
416 _bufferToRender = videoFrame; in RenderFrame()429 if (_bitmapWidth != _bufferToRender.width() || in DeliverFrame()430 _bitmapHeight != _bufferToRender.height()) { in DeliverFrame()433 _bufferToRender.width(), _bufferToRender.height()); in DeliverFrame()442 _bufferToRender.width(), in DeliverFrame()443 _bufferToRender.height()); in DeliverFrame()453 _bitmapWidth = _bufferToRender.width(); in DeliverFrame()454 _bitmapHeight = _bufferToRender.height(); in DeliverFrame()460 ConvertFromI420(_bufferToRender, kRGB565, 0, _directBuffer); in DeliverFrame()
45 VideoFrame _bufferToRender; variable
56 VideoFrame _bufferToRender; variable
388 _bufferToRender = videoFrame; in RenderFrame()423 _openGLRenderer.Render(_bufferToRender); in DrawNative()