Searched refs:_mesa_BindAttribLocationARB (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | shaderapi.h | 125 _mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *);
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D | shader_query.cpp | 43 _mesa_BindAttribLocationARB(GLhandleARB program, GLuint index, in _mesa_BindAttribLocationARB() function
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D | shaderapi.c | 1757 SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB); in _mesa_init_shader_dispatch()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 1935 _mesa_BindAttribLocationARB(clear->ShaderProg, 0, "position"); in meta_glsl_clear_init() 1950 _mesa_BindAttribLocationARB(clear->IntegerShaderProg, 0, "position"); in meta_glsl_clear_init() 3190 _mesa_BindAttribLocationARB(mipmap->ShaderProg, 0, "position"); in setup_glsl_generate_mipmap() 3191 _mesa_BindAttribLocationARB(mipmap->ShaderProg, 1, "texcoords"); in setup_glsl_generate_mipmap()
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