Searched refs:_mesa_BindFragDataLocation (Results 1 – 3 of 3) sorted by relevance
128 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
239 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocation() function
1774 SET_BindFragDataLocationEXT(exec, _mesa_BindFragDataLocation); in _mesa_init_shader_dispatch()