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Searched refs:_mesa_BindFragDataLocationIndexed (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshader_query.cpp242 _mesa_BindFragDataLocationIndexed(program, colorNumber, 0, name); in _mesa_BindFragDataLocation()
246 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocationIndexed() function
Dshaderapi.h132 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber,
Dshaderapi.c1786 SET_BindFragDataLocationIndexed(exec, _mesa_BindFragDataLocationIndexed); in _mesa_init_shader_dispatch()