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Searched refs:_mesa_material_bitmask (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dlight.h90 extern GLuint _mesa_material_bitmask( struct gl_context *ctx,
113 #define _mesa_material_bitmask( c, f, p, l, s ) 0 macro
Dlight.c574 _mesa_material_bitmask( struct gl_context *ctx, GLenum face, GLenum pname, in _mesa_material_bitmask() function
739 bitmask = _mesa_material_bitmask(ctx, face, mode, legal, "glColorMaterial"); in _mesa_ColorMaterial()
1206 ctx->Light._ColorMaterialBitmask = _mesa_material_bitmask( ctx, in _mesa_init_lighting()
Ddlist.c5841 bitmask = _mesa_material_bitmask(ctx, face, pname, ~0, NULL); in save_Materialfv()