Searched refs:_nsglChannels (Results 1 – 2 of 2) sorted by relevance
375 _nsglChannels( ),399 std::map<int, VideoChannelNSOpenGL*>::iterator it = _nsglChannels.begin();400 while (it!= _nsglChannels.end())680 std::map<int, VideoChannelNSOpenGL*>::iterator it = _nsglChannels.begin();681 while (it!= _nsglChannels.end())684 _nsglChannels.erase(it);685 it = _nsglChannels.begin();687 _nsglChannels.clear();759 _nsglChannels[channel] = newAGLChannel;773 it = _nsglChannels.begin();[all …]
181 std::map<int, VideoChannelNSOpenGL*> _nsglChannels; variable