Searched refs:_pTexture (Results 1 – 2 of 2) sorted by relevance
47 _pTexture(NULL), in D3D9Channel()63 if (_pTexture != NULL) in ~D3D9Channel()65 _pTexture->Release(); in ~D3D9Channel()66 _pTexture = NULL; in ~D3D9Channel()123 if (_pTexture != NULL) in FrameSizeChange()125 _pTexture->Release(); in FrameSizeChange()126 _pTexture = NULL; in FrameSizeChange()133 D3DPOOL_MANAGED, &_pTexture, NULL); in FrameSizeChange()137 _pTexture = NULL; in FrameSizeChange()178 if (!_pTexture) { in DeliverFrame()[all …]
81 LPDIRECT3DTEXTURE9 _pTexture; variable