Searched refs:_pTextureLogo (Results 1 – 2 of 2) sorted by relevance
282 _pTextureLogo(NULL), in VideoRenderDirect3D9()649 if (_pTextureLogo) in UpdateRenderSurface()653 _pd3dDevice->SetTexture(0, _pTextureLogo); in UpdateRenderSurface()761 if (_pTextureLogo != NULL) in CloseDevice()763 _pTextureLogo->Release(); in CloseDevice()764 _pTextureLogo = NULL; in CloseDevice()982 if (_pTextureLogo != NULL) in SetBitmap()984 _pTextureLogo->Release(); in SetBitmap()985 _pTextureLogo = NULL; in SetBitmap()1052 if (_pTextureLogo != NULL) in SetBitmap()[all …]
223 LPDIRECT3DTEXTURE9 _pTextureLogo; variable