Searched refs:_targetBitRate (Results 1 – 2 of 2) sorted by relevance
49 _targetBitRate = 300.0f; in Reset()115 if (_targetBitRate < 0.0f) { in Leak()123 float T = _targetBitRate / inputFrameRate; in Leak()269 if (_targetBitRate > 0.0f && bitRate < _targetBitRate && in SetRates()272 _accumulator = bitRate / _targetBitRate * _accumulator; in SetRates()274 _targetBitRate = bitRate; in SetRates()290 float max_accumulator = _targetBitRate * _cap_buffer_size; in CapAccumulator()
81 float _targetBitRate; variable