Searched refs:_ui (Results 1 – 5 of 5) sorted by relevance
537 static OPUS_INLINE void unext(opus_uint32 *_ui,unsigned _len,opus_uint32 _ui0){ in unext() argument543 ui1=UADD32(UADD32(_ui[j],_ui[j-1]),_ui0); in unext()544 _ui[j-1]=_ui0; in unext()547 _ui[j-1]=_ui0; in unext()553 static OPUS_INLINE void uprev(opus_uint32 *_ui,unsigned _n,opus_uint32 _ui0){ in uprev() argument559 ui1=USUB32(USUB32(_ui[j],_ui[j-1]),_ui0); in uprev()560 _ui[j-1]=_ui0; in uprev()563 _ui[j-1]=_ui0; in uprev()
30 * _ui.RASTER_SCALE_, adjusts the size of the canvas. (eg 0.75)
1550 this._ui = exports.interfaces[name];1551 if (!this._ui) try { this._ui = require(name); } catch (err) {};1552 if (!this._ui) throw new Error('invalid interface "' + name + '"');1553 this._ui = this._ui(this.suite);
1572 this._ui = exports.interfaces[name];1573 if (!this._ui) try { this._ui = require(name); } catch (err) {}1574 if (!this._ui) throw new Error('invalid interface "' + name + '"');1575 this._ui = this._ui(this.suite);