Searched refs:_winHeight (Results 1 – 2 of 2) sorted by relevance
217 UINT _winHeight; variable
466 _winHeight = _originalHwndRect.bottom - _originalHwndRect.top; in InitDevice()474 _winHeight = (LONG) ::GetSystemMetrics(SM_CYSCREEN); in InitDevice()477 _d3dpp.BackBufferHeight = _winHeight; in InitDevice()