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Searched refs:activeEdges (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrTessellator.cpp302 bool isActive(EdgeList* activeEdges) const { in isActive()
303 return activeEdges && (fLeft || fRight || activeEdges->fHead == this); in isActive()
696 void fix_active_state(Edge* edge, EdgeList* activeEdges, Comparator& c) { in fix_active_state() argument
697 if (edge->isActive(activeEdges)) { in fix_active_state()
699 remove_edge(edge, activeEdges); in fix_active_state()
704 find_enclosing_edges(edge, activeEdges, c, &left, &right); in fix_active_state()
705 insert_edge(edge, left, activeEdges); in fix_active_state()
771 void merge_collinear_edges(Edge* edge, EdgeList* activeEdges, Comparator& c);
773 void set_top(Edge* edge, Vertex* v, EdgeList* activeEdges, Comparator& c) { in set_top() argument
778 fix_active_state(edge, activeEdges, c); in set_top()
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