Searched refs:activeUniformIndices (Results 1 – 3 of 3) sorted by relevance
213 std::vector<int> activeUniformIndices; member222 …for (vector<int>::const_iterator i = entry.activeUniformIndices.begin(); i != entry.activeUniformI… in operator <<()224 if (i != entry.activeUniformIndices.begin()) in operator <<()614 blockEntry.activeUniformIndices.push_back(uniformNdx); in computeStd140Layout()672 int numEntries = (int)layout.blocks[blockNdx].activeUniformIndices.size(); in generateValues()676 …const UniformLayoutEntry& entry = layout.uniforms[layout.blocks[blockNdx].activeUniformIndices[ent… in generateValues()1198 entry.activeUniformIndices.resize(numBlockUniforms); in getGLUniformLayout()1201 …gram, (deUint32)blockNdx, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, &entry.activeUniformIndices[0]); in getGLUniformLayout()1320 …erator srcUniformNdxIter = srcBlock.activeUniformIndices.begin(); srcUniformNdxIter != srcBlock.ac… in copyUniformData()1612 if (refBlockLayout.activeUniformIndices.size() != cmpBlockLayout.activeUniformIndices.size()) in compareStd140Blocks()[all …]
153 …r (std::vector<int>::const_iterator i = entry.activeUniformIndices.begin(); i != entry.activeUnifo… in operator <<()155 if (i != entry.activeUniformIndices.begin()) in operator <<()561 blockEntry.activeUniformIndices.push_back(uniformNdx); in computeStd140Layout()619 int numEntries = (int)layout.blocks[blockNdx].activeUniformIndices.size(); in generateValues()623 …const UniformLayoutEntry& entry = layout.uniforms[layout.blocks[blockNdx].activeUniformIndices[ent… in generateValues()
246 std::vector<int> activeUniformIndices; member