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Searched refs:active_sz (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/vbo/
Dvbo_exec_api.c378 else if (newSize < exec->vtx.active_sz[attr]) { in vbo_exec_fixup_vertex()
390 exec->vtx.active_sz[attr] = newSize; in vbo_exec_fixup_vertex()
412 if (unlikely(exec->vtx.active_sz[A] != N)) \
583 if (exec->vtx.active_sz[i] != exec->eval.map1[i].sz) in vbo_exec_EvalCoord1f()
610 if (exec->vtx.active_sz[i] != exec->eval.map2[i].sz) in vbo_exec_EvalCoord2f()
615 if (exec->vtx.active_sz[VBO_ATTRIB_NORMAL] != 3) in vbo_exec_EvalCoord2f()
1210 ASSERT(i < Elements(exec->vtx.active_sz)); in vbo_exec_vtx_init()
1211 exec->vtx.active_sz[i] = 0; in vbo_exec_vtx_init()
1347 exec->vtx.active_sz[i] = 0; in reset_attrfv()
Dvbo_exec.h106 GLubyte active_sz[VBO_ATTRIB_MAX]; member
Dvbo_save.h132 GLubyte active_sz[VBO_ATTRIB_MAX]; member
Dvbo_save_api.c657 else if (sz < save->active_sz[attr]) { in save_fixup_vertex()
668 save->active_sz[attr] = sz; in save_fixup_vertex()
680 save->active_sz[i] = 0; in _save_reset_vertex()
701 if (save->active_sz[A] != N) \