/external/opencv3/modules/viz/src/ |
D | widget.cpp | 96 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in fromPlyFile() local 97 actor->GetProperty()->SetInterpolationToFlat(); in fromPlyFile() 98 actor->GetProperty()->BackfaceCullingOn(); in fromPlyFile() 99 actor->SetMapper(mapper); in fromPlyFile() 102 WidgetAccessor::setProp(widget, actor); in fromPlyFile() 108 vtkActor *actor = vtkActor::SafeDownCast(WidgetAccessor::getProp(*this)); in setRenderingProperty() local 109 CV_Assert("Widget type is not supported." && actor); in setRenderingProperty() 113 case POINT_SIZE: actor->GetProperty()->SetPointSize(float(value)); break; in setRenderingProperty() 114 case OPACITY: actor->GetProperty()->SetOpacity(value); break; in setRenderingProperty() 115 case LINE_WIDTH: actor->GetProperty()->SetLineWidth(float(value)); break; in setRenderingProperty() [all …]
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D | clouds.cpp | 84 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WCloud() local 85 actor->GetProperty()->SetInterpolationToFlat(); in WCloud() 86 actor->GetProperty()->BackfaceCullingOn(); in WCloud() 87 actor->SetMapper(mapper); in WCloud() 89 WidgetAccessor::setProp(*this, actor); in WCloud() 124 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WPaintedCloud() local 125 actor->GetProperty()->SetInterpolationToFlat(); in WPaintedCloud() 126 actor->GetProperty()->BackfaceCullingOn(); in WPaintedCloud() 127 actor->SetMapper(mapper); in WPaintedCloud() 129 WidgetAccessor::setProp(*this, actor); in WPaintedCloud() [all …]
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D | shapes.cpp | 63 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WLine() local 64 actor->SetMapper(mapper); in WLine() 66 WidgetAccessor::setProp(*this, actor); in WLine() 94 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WSphere() local 95 actor->SetMapper(mapper); in WSphere() 97 WidgetAccessor::setProp(*this, actor); in WSphere() 123 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WPlane() local 124 actor->SetMapper(mapper); in WPlane() 125 actor->GetProperty()->LightingOff(); in WPlane() 127 WidgetAccessor::setProp(*this, actor); in WPlane() [all …]
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D | vizimpl.cpp | 201 vtkProp3D *actor = vtkProp3D::SafeDownCast(WidgetAccessor::getProp(widget)); in showWidget() local 202 if (actor) in showWidget() 206 actor->SetUserMatrix(matrix); in showWidget() 207 actor->Modified(); in showWidget() 210 vtkFollower *follower = vtkFollower::SafeDownCast(actor); in showWidget() 249 vtkProp3D *actor = vtkProp3D::SafeDownCast(wam_itr->second); in setWidgetPose() local 250 CV_Assert("Widget is not 3D." && actor); in setWidgetPose() 253 actor->SetUserMatrix(matrix); in setWidgetPose() 254 actor->Modified(); in setWidgetPose() 264 vtkProp3D *actor = vtkProp3D::SafeDownCast(wam_itr->second); in updateWidgetPose() local [all …]
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D | vizimpl.hpp | 134 bool removeActorFromRenderer(vtkSmartPointer<vtkProp> actor);
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/external/opencv3/samples/cpp/tutorial_code/viz/ |
D | creating_widgets.cpp | 83 vtkSmartPointer<vtkActor> actor = vtkSmartPointer<vtkActor>::New(); in WTriangle() local 84 actor->SetMapper(mapper); in WTriangle() 87 viz::WidgetAccessor::setProp(*this, actor); in WTriangle()
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/external/opencv3/doc/tutorials/viz/creating_widgets/ |
D | creating_widgets.markdown | 31 - Assign a VTK actor to the widget. 33 // Store this actor in the widget in order that visualizer can access it 34 viz::WidgetAccessor::setProp(*this, actor);
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/external/antlr/antlr-3.4/runtime/ObjC/Framework/ |
D | ANTLRTreeRewriter.h | 36 id actor; variable 45 @property (retain) id actor;
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D | ANTLRTreeRewriter.m | 48 actor = anObject; 56 if ( [actor respondsToSelector:ruleSEL] ) 57 return [actor performSelector:ruleSEL]; 63 @synthesize actor;
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D | ANTLRTreeWizard.h | 49 id actor; variable 60 @property (retain) id actor;
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D | ANTLRTreeWizard.m | 48 actor = anActor; 49 if ( actor ) [actor retain]; 63 if ( actor ) [actor release]; 74 …if ( [(ANTLRTreeWizard *)actor _parse:t Pattern:object1/* tpattern */ Map:object2 /* labels */] ) { 79 if ( [(ANTLRTreeWizard *)actor _parse:t Pattern:object1/* tpattern */ Map:nil] ) { 95 @synthesize actor;
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/external/opencv3/modules/viz/src/vtk/ |
D | vtkVizInteractorStyle.cpp | 138 for (ac->InitTraversal(ait); vtkActor* actor = ac->GetNextActor(ait); ) in changePointsSize() 139 for (actor->InitPathTraversal(); vtkAssemblyPath* path = actor->GetNextPath(); ) in changePointsSize() 152 for (ac->InitTraversal(ait); vtkActor* actor = ac->GetNextActor(ait); ) in setRepresentationToPoints() 153 for (actor->InitPathTraversal(); vtkAssemblyPath* path = actor->GetNextPath(); ) in setRepresentationToPoints() 213 vtkProp3D * actor = vtkProp3D::SafeDownCast(it->second); in resetViewerPose() local 214 if (actor && actor->GetUserMatrix()) in resetViewerPose()
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/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Versions/Current/Headers/ |
D | ANTLRTreeRewriter.h | 36 id actor; variable
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D | ANTLRTreeWizard.h | 48 id actor; variable
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/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Headers/ |
D | ANTLRTreeRewriter.h | 36 id actor; variable
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D | ANTLRTreeWizard.h | 48 id actor; variable
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/external/antlr/antlr-3.4/runtime/ObjC/ANTLR.framework/Versions/A/Headers/ |
D | ANTLRTreeRewriter.h | 36 id actor; variable
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D | ANTLRTreeWizard.h | 48 id actor; variable
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/external/valgrind/docs/internals/ |
D | segments-seginfos.txt | 109 something else. Needless to say, ld-linux assumes that it is the only actor
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/external/svox/pico/tests/data/ |
D | xsampa_pico_man_en-US.txt | 118 # TEST @` actor "{k.t@`
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D | xsampa_pico_man_en-GB.txt | 193 # TEST @` actor "{k.t@`
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/external/libvorbis/doc/ |
D | 05-comment.tex | 117 …d be the conductor, orchestra, soloists. In an audio book it would be the actor who did the readin…
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/external/chromium-trace/catapult/third_party/Paste/docs/ |
D | url-parsing-with-wsgi.txt | 69 (another actor, really). In the process we can actually retain some
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/external/libvncserver/ |
D | README | 395 Now, why not BSD? Well, imagine your child being some famous actor. Along
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/external/icu/icu4j/demos/src/com/ibm/icu/dev/demo/translit/resources/ |
D | Transliterator_Kanji_English.txt | 209 俳>'[actor]';
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