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Searched refs:addPassThroughAttribute (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/
DGrDefaultGeoProcFactory.cpp78 varyingHandler->addPassThroughAttribute(gp.inColor(), args.fOutputColor); in onEmitCode()
126 varyingHandler->addPassThroughAttribute(gp.inCoverage(), "alpha"); in onEmitCode()
DGrOvalRenderer.cpp113 varyingHandler->addPassThroughAttribute(ce.inColor(), args.fOutputColor); in onEmitCode()
268 varyingHandler->addPassThroughAttribute(ee.inColor(), args.fOutputColor); in onEmitCode()
443 varyingHandler->addPassThroughAttribute(ee.inColor(), args.fOutputColor); in onEmitCode()
/external/skia/src/gpu/glsl/
DGrGLSLVarying.h129 void addPassThroughAttribute(const GrGeometryProcessor::Attribute*, const char* output,
DGrGLSLVarying.cpp12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrGeometryProcessor::Attribute* input, in addPassThroughAttribute() function in GrGLSLVaryingHandler
/external/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp59 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); in onEmitCode()
295 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); in onEmitCode()
500 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); in onEmitCode()
DGrBitmapTextGeoProc.cpp46 varyingHandler->addPassThroughAttribute(cte.inColor(), args.fOutputColor); in onEmitCode()