Searched refs:addPrefSpill (Results 1 – 3 of 3) sorted by relevance
118 void addPrefSpill(ArrayRef<unsigned> Blocks, bool Strong);
263 void SpillPlacement::addPrefSpill(ArrayRef<unsigned> Blocks, bool Strong) { in addPrefSpill() function in SpillPlacement
1077 SpillPlacer->addPrefSpill(NewBlocks, /* Strong= */ true); in growRegion()