Searched refs:addRegUnits (Results 1 – 2 of 2) sorted by relevance
95 void RegScavenger::addRegUnits(BitVector &BV, unsigned Reg) { in addRegUnits() function in RegScavenger138 addRegUnits(KillRegUnits, Reg); in determineKillsAndDefs()142 addRegUnits(KillRegUnits, Reg); in determineKillsAndDefs()144 addRegUnits(DefRegUnits, Reg); in determineKillsAndDefs()
168 void addRegUnits(BitVector &BV, unsigned Reg);