Searched refs:addScavengingFrameIndex (Results 1 – 9 of 9) sorted by relevance
116 void addScavengingFrameIndex(int FI) { in addScavengingFrameIndex() function
280 RS->addScavengingFrameIndex(MFFrame->CreateStackObject(8, 8, false)); in processFunctionBeforeFrameFinalized()281 RS->addScavengingFrameIndex(MFFrame->CreateStackObject(8, 8, false)); in processFunctionBeforeFrameFinalized()
241 RS->addScavengingFrameIndex(ScavengeFI); in processFunctionBeforeFrameFinalized()
584 RS->addScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(), in processFunctionBeforeFrameFinalized()588 RS->addScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(), in processFunctionBeforeFrameFinalized()
875 RS->addScavengingFrameIndex(FI); in determineCalleeSaves()889 RS->addScavengingFrameIndex(FI); in determineCalleeSaves()
1007 RS->addScavengingFrameIndex(FI); in determineCalleeSaves()
1530 RS->addScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(), in addScavengingSpillSlot()1540 RS->addScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(), in addScavengingSpillSlot()
1177 RS->addScavengingFrameIndex( in determineCalleeSaves()
1716 RS->addScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(), in determineCalleeSaves()