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Searched refs:addShader (Results 1 – 20 of 20) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateGeneralTests.cpp296 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_… in initPipeline()
297 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_… in initPipeline()
308 …pipelineCreateInfo_2.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_… in initPipeline()
309 …pipelineCreateInfo_2.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_… in initPipeline()
DvktDynamicStateCBTests.cpp70 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline()
71 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
DvktDynamicStateVPTests.cpp266 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline()
267 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*gs, "main", vk::VK_SHADER_ST… in initPipeline()
268 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
DvktDynamicStateBaseClass.cpp165 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline()
166 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
DvktDynamicStateDSTests.cpp236 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_… in initialize()
237 …pipelineCreateInfo_1.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_… in initialize()
248 …pipelineCreateInfo_2.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_… in initialize()
249 …pipelineCreateInfo_2.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_… in initialize()
DvktDynamicStateRSTests.cpp220 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initialize()
221 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initialize()
DvktDynamicStateCreateInfoUtil.hpp454 PipelineCreateInfo& addShader (const vk::VkPipelineShaderStageCreateInfo& shader);
DvktDynamicStateCreateInfoUtil.cpp1057 PipelineCreateInfo& PipelineCreateInfo::addShader (const vk::VkPipelineShaderStageCreateInfo& shade… in addShader() function in vkt::DynamicState::PipelineCreateInfo
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawBaseClass.cpp175 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in initPipeline()
176 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in initPipeline()
DvktDrawCreateInfoUtil.hpp452 PipelineCreateInfo& addShader (const vk::VkPipelineShaderStageCreateInfo& shader);
DvktDrawCreateInfoUtil.cpp1056 PipelineCreateInfo& PipelineCreateInfo::addShader (const vk::VkPipelineShaderStageCreateInfo& shade… in addShader() function in vkt::Draw::PipelineCreateInfo
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceDefinition.hpp93 Shader* addShader (glu::ShaderType type, glu::GLSLVersion version);
Des31fProgramInterfaceQueryTests.cpp732 …ProgramInterfaceDefinition::Shader* shader = program->addShader(shaderDef->m_type, shaderDef->m_v… in generateProgramDefinitionFromResource()
746 …ProgramInterfaceDefinition::Shader* shader = program->addShader((glu::ShaderType)shaderType, shade… in generateProgramDefinitionFromResource()
812 program->addShader(shaderDef->m_type, shaderDef->m_version); in generateProgramDefinitionFromResource()
822 program->addShader((glu::ShaderType)shaderType, shaderDef->m_version); in generateProgramDefinitionFromResource()
1686 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glu::GLSL_VERSION_310_ES); in init()
2165 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glu::GLSL_VERSION_310_ES); in init()
2720 …m_program->addShader((glu::ShaderType)shaderType, glu::GLSL_VERSION_310_ES)->getDefaultBlock().var… in init()
2722 m_program->addShader((glu::ShaderType)shaderType, glu::GLSL_VERSION_310_ES); in init()
2886 …m_program->addShader(shaderType, glu::GLSL_VERSION_310_ES)->getDefaultBlock().variables.push_back(… in init()
2890 …m_program->addShader(shaderType, glu::GLSL_VERSION_310_ES)->getDefaultBlock().variables.push_back(… in init()
[all …]
Des31fProgramInterfaceDefinition.cpp455 Shader* Program::addShader (glu::ShaderType type, glu::GLSLVersion version) in addShader() function in deqp::gles31::Functional::ProgramInterfaceDefinition::Program
/external/deqp/external/vulkancts/framework/vulkan/
DvkGlslToSpirV.cpp234 program.addShader(&shader); in compileGlslToSpirV()
/external/deqp/external/vulkancts/modules/vulkan/query_pool/
DvktQueryPoolOcclusionTests.cpp202 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_ST… in StateObjects()
203 …pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_ST… in StateObjects()
DvktQueryPoolCreateInfoUtil.hpp452 PipelineCreateInfo& addShader (const vk::VkPipelineShaderStageCreateInfo& shader);
DvktQueryPoolCreateInfoUtil.cpp1064 PipelineCreateInfo& PipelineCreateInfo::addShader (const vk::VkPipelineShaderStageCreateInfo& shade… in addShader() function in vkt::QueryPool::PipelineCreateInfo
/external/vulkan-validation-layers/tests/
Dvktestframework.cpp768 program.addShader(shader); in GLSLtoSPV()
/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp91 void addShader (SharedPtr<Shader> shader) { m_shaders.push_back(shader); } in addShader() function in deqp::egl::GLES2ThreadTest::GLES2ResourceManager
2683 m_threads[threadNdx]->context->resourceManager->addShader(shader); in addRandomOperation()
2691 m_threads[threadNdx]->context->resourceManager->addShader(shader); in addRandomOperation()
2718 m_threads[threadNdx]->context->resourceManager->addShader(shader); in addRandomOperation()
2726 m_threads[threadNdx]->context->resourceManager->addShader(shader); in addRandomOperation()
2750 m_threads[threadNdx]->context->resourceManager->addShader(shader); in addRandomOperation()