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Searched refs:add_builtin_define (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/glcpp/
Dglcpp-parse.y143 add_builtin_define(glcpp_parser_t *parser, const char *name, int value);
342 add_builtin_define (parser, "__VERSION__", $2);
345 add_builtin_define (parser, "GL_ES", 1);
353 add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1);
1105 static void add_builtin_define(glcpp_parser_t *parser, in add_builtin_define() function
1153 add_builtin_define(parser, "GL_ARB_draw_buffers", 1); in glcpp_parser_create()
1154 add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); in glcpp_parser_create()
1157 add_builtin_define(parser, "GL_ES", 1); in glcpp_parser_create()
1161 add_builtin_define(parser, "GL_EXT_texture_array", 1); in glcpp_parser_create()
1165 add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", in glcpp_parser_create()
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