Searched refs:add_builtin_define (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/glsl/glcpp/ |
D | glcpp-parse.y | 143 add_builtin_define(glcpp_parser_t *parser, const char *name, int value); 342 add_builtin_define (parser, "__VERSION__", $2); 345 add_builtin_define (parser, "GL_ES", 1); 353 add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); 1105 static void add_builtin_define(glcpp_parser_t *parser, in add_builtin_define() function 1153 add_builtin_define(parser, "GL_ARB_draw_buffers", 1); in glcpp_parser_create() 1154 add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); in glcpp_parser_create() 1157 add_builtin_define(parser, "GL_ES", 1); in glcpp_parser_create() 1161 add_builtin_define(parser, "GL_EXT_texture_array", 1); in glcpp_parser_create() 1165 add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", in glcpp_parser_create() [all …]
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