Searched refs:adjx (Results 1 – 3 of 3) sorted by relevance
51 float adjx = 0; in set_draw_viewport() local56 adjx = SVGA_POINT_ADJ_X; in set_draw_viewport()66 adjx = SVGA_LINE_ADJ_X + 0.175; in set_draw_viewport()70 adjx = SVGA_LINE_ADJ_X; in set_draw_viewport()75 adjx += SVGA_TRIANGLE_ADJ_X; in set_draw_viewport()80 vp.translate[0] += adjx; in set_draw_viewport()
572 const GLfixed adjx = (GLfixed) (fx - eLeft->fx0); /* SCALED! */ in NAME() local589 (void) adjx; in NAME()616 + span.attrStepX[FRAG_ATTRIB_WPOS][2] * adjx in NAME()627 zLeft = (GLuint) (z0 + span.attrStepX[FRAG_ATTRIB_WPOS][2] * FixedToFloat(adjx) in NAME()642 + span.attrStepX[FRAG_ATTRIB_COL0][0] * adjx in NAME()645 + span.attrStepX[FRAG_ATTRIB_COL0][1] * adjx in NAME()648 + span.attrStepX[FRAG_ATTRIB_COL0][2] * adjx in NAME()658 + span.attrStepX[FRAG_ATTRIB_COL0][3] * adjx in NAME()682 sLeft = (GLfixed)(s0 * FIXED_SCALE + span.attrStepX[FRAG_ATTRIB_TEX0][0] * adjx in NAME()688 tLeft = (GLfixed)(t0 * FIXED_SCALE + span.attrStepX[FRAG_ATTRIB_TEX0][1] * adjx in NAME()[all …]
90 le_int16 adjx = dtx->getAdjustment((le_int16) fontInstance->getXPixelsPerEm()); in getAnchor() local92 pixels.fX += adjx; in getAnchor()