Searched refs:agl_channels_ (Results 1 – 2 of 2) sorted by relevance
31 agl_channels_(), function57 std::map<int, VideoRenderIosChannel*>::iterator it = agl_channels_.begin();58 while (it != agl_channels_.end()) {60 agl_channels_.erase(it);61 it = agl_channels_.begin();63 agl_channels_.clear();117 agl_channels_[channel] = new_eagl_channel;127 it = agl_channels_.find(channel);128 if (it != agl_channels_.end()) {130 agl_channels_.erase(it);[all …]
80 std::map<int, VideoRenderIosChannel*> agl_channels_; variable