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Searched refs:allocStruct (Results 1 – 15 of 15) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/ssbo/
DvktSSBOLayoutTests.cpp223 …glu::StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx… in generateType()
350 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleStructCase()
381 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleStructArrayCase()
414 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleNestedStructCase()
419 StructType& typeT = m_interface.allocStruct("T"); in BlockSingleNestedStructCase()
452 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleNestedStructArrayCase()
457 StructType& typeT = m_interface.allocStruct("T"); in BlockSingleNestedStructArrayCase()
490 StructType& typeS = m_interface.allocStruct("S"); in BlockUnsizedStructArrayCase()
532 StructType& typeS = m_interface.allocStruct("S"); in Block2LevelUnsizedStructArrayCase()
573 StructType& typeS = m_interface.allocStruct("S"); in BlockUnsizedNestedStructArrayCase()
[all …]
DvktSSBOLayoutCase.hpp113 glu::StructType& allocStruct (const char* name);
DvktSSBOLayoutCase.cpp200 StructType& ShaderInterface::allocStruct (const char* name) in allocStruct() function in vkt::ssbo::ShaderInterface
/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutTests.cpp236 …glu::StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx… in generateType()
363 StructType& typeS = m_interface.allocStruct("S"); in init()
396 StructType& typeS = m_interface.allocStruct("S"); in init()
431 StructType& typeS = m_interface.allocStruct("S"); in init()
436 StructType& typeT = m_interface.allocStruct("T"); in init()
471 StructType& typeS = m_interface.allocStruct("S"); in init()
476 StructType& typeT = m_interface.allocStruct("T"); in init()
511 StructType& typeS = m_interface.allocStruct("S"); in init()
555 StructType& typeS = m_interface.allocStruct("S"); in init()
598 StructType& typeS = m_interface.allocStruct("S"); in init()
[all …]
Des31fSSBOLayoutCase.hpp123 glu::StructType& allocStruct (const char* name);
Des31fUniformBlockTests.cpp98 StructType& typeS = m_interface.allocStruct("S"); in init()
Des31fSSBOLayoutCase.cpp251 StructType& ShaderInterface::allocStruct (const char* name) in allocStruct() function in deqp::gles31::bb::ShaderInterface
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockTests.cpp75 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleStructCase()
100 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleStructArrayCase()
127 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleNestedStructCase()
132 StructType& typeT = m_interface.allocStruct("T"); in BlockSingleNestedStructCase()
159 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleNestedStructArrayCase()
164 StructType& typeT = m_interface.allocStruct("T"); in BlockSingleNestedStructArrayCase()
222 StructType& typeS = m_interface.allocStruct("S"); in BlockMultiNestedStructCase()
227 StructType& typeT = m_interface.allocStruct("T"); in BlockMultiNestedStructCase()
265 StructType& typeS = m_interface.allocStruct("S"); in Block2LevelStructArrayCase()
DvktUniformBlockCase.hpp221 StructType& allocStruct (const std::string& name);
DvktRandomUniformBlockCase.cpp166 …StructType& structType = m_interface.allocStruct(std::string("s") + genName('A', 'Z', m_structNdx)… in generateType()
DvktUniformBlockCase.cpp211 StructType& ShaderInterface::allocStruct (const std::string& name) in allocStruct() function in vkt::ubo::ShaderInterface
/external/deqp/modules/gles3/functional/
Des3fUniformBlockTests.cpp96 StructType& typeS = m_interface.allocStruct("S"); in init()
129 StructType& typeS = m_interface.allocStruct("S"); in init()
164 StructType& typeS = m_interface.allocStruct("S"); in init()
169 StructType& typeT = m_interface.allocStruct("T"); in init()
204 StructType& typeS = m_interface.allocStruct("S"); in init()
209 StructType& typeT = m_interface.allocStruct("T"); in init()
286 StructType& typeS = m_interface.allocStruct("S"); in init()
291 StructType& typeT = m_interface.allocStruct("T"); in init()
/external/deqp/modules/glshared/
DglsUniformBlockCase.hpp217 StructType& allocStruct (const char* name);
DglsRandomUniformBlockCase.cpp173 …StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx)).c_… in generateType()
DglsUniformBlockCase.cpp316 StructType& ShaderInterface::allocStruct (const char* name) in allocStruct() function in deqp::gls::ub::ShaderInterface