/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutTests.cpp | 223 …glu::StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx… in generateType() 350 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleStructCase() 381 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleStructArrayCase() 414 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleNestedStructCase() 419 StructType& typeT = m_interface.allocStruct("T"); in BlockSingleNestedStructCase() 452 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleNestedStructArrayCase() 457 StructType& typeT = m_interface.allocStruct("T"); in BlockSingleNestedStructArrayCase() 490 StructType& typeS = m_interface.allocStruct("S"); in BlockUnsizedStructArrayCase() 532 StructType& typeS = m_interface.allocStruct("S"); in Block2LevelUnsizedStructArrayCase() 573 StructType& typeS = m_interface.allocStruct("S"); in BlockUnsizedNestedStructArrayCase() [all …]
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D | vktSSBOLayoutCase.hpp | 113 glu::StructType& allocStruct (const char* name);
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D | vktSSBOLayoutCase.cpp | 200 StructType& ShaderInterface::allocStruct (const char* name) in allocStruct() function in vkt::ssbo::ShaderInterface
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOLayoutTests.cpp | 236 …glu::StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx… in generateType() 363 StructType& typeS = m_interface.allocStruct("S"); in init() 396 StructType& typeS = m_interface.allocStruct("S"); in init() 431 StructType& typeS = m_interface.allocStruct("S"); in init() 436 StructType& typeT = m_interface.allocStruct("T"); in init() 471 StructType& typeS = m_interface.allocStruct("S"); in init() 476 StructType& typeT = m_interface.allocStruct("T"); in init() 511 StructType& typeS = m_interface.allocStruct("S"); in init() 555 StructType& typeS = m_interface.allocStruct("S"); in init() 598 StructType& typeS = m_interface.allocStruct("S"); in init() [all …]
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D | es31fSSBOLayoutCase.hpp | 123 glu::StructType& allocStruct (const char* name);
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D | es31fUniformBlockTests.cpp | 98 StructType& typeS = m_interface.allocStruct("S"); in init()
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D | es31fSSBOLayoutCase.cpp | 251 StructType& ShaderInterface::allocStruct (const char* name) in allocStruct() function in deqp::gles31::bb::ShaderInterface
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockTests.cpp | 75 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleStructCase() 100 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleStructArrayCase() 127 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleNestedStructCase() 132 StructType& typeT = m_interface.allocStruct("T"); in BlockSingleNestedStructCase() 159 StructType& typeS = m_interface.allocStruct("S"); in BlockSingleNestedStructArrayCase() 164 StructType& typeT = m_interface.allocStruct("T"); in BlockSingleNestedStructArrayCase() 222 StructType& typeS = m_interface.allocStruct("S"); in BlockMultiNestedStructCase() 227 StructType& typeT = m_interface.allocStruct("T"); in BlockMultiNestedStructCase() 265 StructType& typeS = m_interface.allocStruct("S"); in Block2LevelStructArrayCase()
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D | vktUniformBlockCase.hpp | 221 StructType& allocStruct (const std::string& name);
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D | vktRandomUniformBlockCase.cpp | 166 …StructType& structType = m_interface.allocStruct(std::string("s") + genName('A', 'Z', m_structNdx)… in generateType()
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D | vktUniformBlockCase.cpp | 211 StructType& ShaderInterface::allocStruct (const std::string& name) in allocStruct() function in vkt::ubo::ShaderInterface
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/external/deqp/modules/gles3/functional/ |
D | es3fUniformBlockTests.cpp | 96 StructType& typeS = m_interface.allocStruct("S"); in init() 129 StructType& typeS = m_interface.allocStruct("S"); in init() 164 StructType& typeS = m_interface.allocStruct("S"); in init() 169 StructType& typeT = m_interface.allocStruct("T"); in init() 204 StructType& typeS = m_interface.allocStruct("S"); in init() 209 StructType& typeT = m_interface.allocStruct("T"); in init() 286 StructType& typeS = m_interface.allocStruct("S"); in init() 291 StructType& typeT = m_interface.allocStruct("T"); in init()
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/external/deqp/modules/glshared/ |
D | glsUniformBlockCase.hpp | 217 StructType& allocStruct (const char* name);
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D | glsRandomUniformBlockCase.cpp | 173 …StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx)).c_… in generateType()
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D | glsUniformBlockCase.cpp | 316 StructType& ShaderInterface::allocStruct (const char* name) in allocStruct() function in deqp::gls::ub::ShaderInterface
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