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Searched refs:ambientColorUniName (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkLightingShader.cpp197 const char* ambientColorUniName = nullptr; in emitCode() local
200 "AmbientColor", &ambientColorUniName); in emitCode()
234 fragBuilder->codeAppendf("result += %s;", ambientColorUniName); in emitCode()