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Searched refs:appendArrayAccess (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLShaderVar.h199 void appendArrayAccess(int index, SkString* out) const { in appendArrayAccess() function
206 void appendArrayAccess(const char* indexName, SkString* out) const { in appendArrayAccess() function
/external/skia/src/effects/gradients/
DSkTwoPointConicalGradient_gpu.cpp240 uniformHandler->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); in emitCode()
241 uniformHandler->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); in emitCode()
242 uniformHandler->getUniformVariable(fParamUni).appendArrayAccess(2, &p2); in emitCode()
520 uniformHandler->getUniformVariable(fParamUni).appendArrayAccess(0, &p0); in emitCode()
521 uniformHandler->getUniformVariable(fParamUni).appendArrayAccess(1, &p1); in emitCode()
/external/skia/src/gpu/effects/
DGrConvolutionEffect.cpp68 kernel.appendArrayAccess(index.c_str(), &kernelIndex); in emitCode()