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Searched refs:appendDecls (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLVarying.cpp136 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() function in GrGLSLVaryingHandler
144 this->appendDecls(fVertexInputs, inputDecls); in getVertexDecls()
145 this->appendDecls(fVertexOutputs, outputDecls); in getVertexDecls()
149 this->appendDecls(fGeomInputs, inputDecls); in getGeomDecls()
150 this->appendDecls(fGeomOutputs, outputDecls); in getGeomDecls()
157 this->appendDecls(fFragInputs, inputDecls); in getFragDecls()
158 this->appendDecls(fFragOutputs, outputDecls); in getFragDecls()
DGrGLSLShaderBuilder.cpp124 void GrGLSLShaderBuilder::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() function in GrGLSLShaderBuilder
164 this->appendDecls(fInputs, &this->inputs()); in finalize()
165 this->appendDecls(fOutputs, &this->outputs()); in finalize()
DGrGLSLVarying.h179 void appendDecls(const VarArray& vars, SkString* out) const;
DGrGLSLShaderBuilder.h143 void appendDecls(const VarArray& vars, SkString* out) const;