Searched refs:appendDecls (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/glsl/ |
D | GrGLSLVarying.cpp | 136 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() function in GrGLSLVaryingHandler 144 this->appendDecls(fVertexInputs, inputDecls); in getVertexDecls() 145 this->appendDecls(fVertexOutputs, outputDecls); in getVertexDecls() 149 this->appendDecls(fGeomInputs, inputDecls); in getGeomDecls() 150 this->appendDecls(fGeomOutputs, outputDecls); in getGeomDecls() 157 this->appendDecls(fFragInputs, inputDecls); in getFragDecls() 158 this->appendDecls(fFragOutputs, outputDecls); in getFragDecls()
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D | GrGLSLShaderBuilder.cpp | 124 void GrGLSLShaderBuilder::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() function in GrGLSLShaderBuilder 164 this->appendDecls(fInputs, &this->inputs()); in finalize() 165 this->appendDecls(fOutputs, &this->outputs()); in finalize()
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D | GrGLSLVarying.h | 179 void appendDecls(const VarArray& vars, SkString* out) const;
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D | GrGLSLShaderBuilder.h | 143 void appendDecls(const VarArray& vars, SkString* out) const;
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