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Searched refs:appendTextureLookupAndModulate (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/effects/
DGrTextureDomain.cpp72 builder->appendTextureLookupAndModulate(inModulateColor, sampler, in sampleTexture()
83 builder->appendTextureLookupAndModulate(inModulateColor, sampler, in sampleTexture()
102 builder->appendTextureLookupAndModulate(inModulateColor, sampler, in sampleTexture()
127 builder->appendTextureLookupAndModulate(inModulateColor, sampler, in sampleTexture()
140 builder->appendTextureLookupAndModulate(inModulateColor, sampler, in sampleTexture()
DGrSimpleTextureEffect.cpp19 fragBuilder->appendTextureLookupAndModulate(args.fInputColor, in emitCode()
DGrBitmapTextGeoProc.cpp68 fragBuilder->appendTextureLookupAndModulate(args.fOutputColor, in onEmitCode()
/external/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.h57 void appendTextureLookupAndModulate(const char* modulation,
DGrGLSLShaderBuilder.cpp106 void GrGLSLShaderBuilder::appendTextureLookupAndModulate(const char* modulation, in appendTextureLookupAndModulate() function in GrGLSLShaderBuilder
/external/skia/src/core/
DSkLightingShader.cpp208 fragBuilder->appendTextureLookupAndModulate(args.fInputColor, args.fSamplers[0], in emitCode()
/external/skia/src/effects/gradients/
DSkGradientShader.cpp1078 fragBuilder->appendTextureLookupAndModulate(inputColor, in emitColor()
/external/skia/src/effects/
DSkBlurMaskFilter.cpp1113 fragBuilder->appendTextureLookupAndModulate(args.fInputColor, args.fSamplers[0], "texCoord"); in emitCode()