/external/skia/src/gpu/ |
D | GrCaps.cpp | 49 r.appendf("Shader Derivative Support : %s\n", gNY[fShaderDerivativeSupport]); in dump() 50 r.appendf("Geometry Shader Support : %s\n", gNY[fGeometryShaderSupport]); in dump() 51 r.appendf("Path Rendering Support : %s\n", gNY[fPathRenderingSupport]); in dump() 52 r.appendf("Dst Read In Shader Support : %s\n", gNY[fDstReadInShaderSupport]); in dump() 53 r.appendf("Dual Source Blending Support : %s\n", gNY[fDualSourceBlendingSupport]); in dump() 54 r.appendf("Integer Support : %s\n", gNY[fIntegerSupport]); in dump() 56 r.appendf("Shader Float Precisions (varies: %s):\n", gNY[fShaderPrecisionVaries]); in dump() 60 r.appendf("\t%s:\n", shader_type_to_string(shaderType)); in dump() 64 r.appendf("\t\t%s: log_low: %d log_high: %d bits: %d\n", in dump() 157 r.appendf("MIP Map Support : %s\n", gNY[fMipMapSupport]); in dump() [all …]
|
D | GrAuditTrail.cpp | 14 json->appendf(","); in JsonifyTArray() 16 json->appendf("\"%s\": [", name); in JsonifyTArray() 110 json.appendf("\"Name\": \"%s\"", fName); in toJson() 119 json.appendf("\"Name\": \"%s\",", fName); in toJson() 121 json.appendf("\"Left\": %f,", fBounds.fLeft); in toJson() 122 json.appendf("\"Right\": %f,", fBounds.fRight); in toJson() 123 json.appendf("\"Top\": %f,", fBounds.fTop); in toJson() 124 json.appendf("\"Bottom\": %f", fBounds.fBottom); in toJson()
|
D | GrTest.cpp | 177 out->appendf("Render Target Binds: %d\n", fRenderTargetBinds); in dump() 178 out->appendf("Shader Compilations: %d\n", fShaderCompilations); in dump() 179 out->appendf("Textures Created: %d\n", fTextureCreates); in dump() 180 out->appendf("Texture Uploads: %d\n", fTextureUploads); in dump() 181 out->appendf("Transfers to Texture: %d\n", fTransfersToTexture); in dump() 182 out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates); in dump() 183 out->appendf("Number of draws: %d\n", fNumDraws); in dump() 224 out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes); in dumpStats() 225 out->appendf("\t\tEntry Count: current %d" in dumpStats() 230 out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n", in dumpStats()
|
/external/skia/src/gpu/glsl/ |
D | GrGLSLCaps.cpp | 57 r.appendf("--- GLSL-Specific ---\n"); in dump() 59 r.appendf("FB Fetch Support: %s\n", (fFBFetchSupport ? "YES" : "NO")); in dump() 60 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES" : "NO")); in dump() 61 r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES" : "NO")); in dump() 62 r.appendf("Uses precision modifiers: %s\n", (fUsesPrecisionModifiers ? "YES" : "NO")); in dump() 63 r.appendf("Can use any() function: %s\n", (fCanUseAnyFunctionInShader ? "YES" : "NO")); in dump() 64 r.appendf("Can use min() and abs() together: %s\n", (fCanUseMinAndAbsTogether ? "YES" : "NO")); in dump() 65 r.appendf("Must force negated atan param to float: %s\n", (fMustForceNegatedAtanParamToFloat ? in dump() 67 r.appendf("Flat interpolation support: %s\n", (fFlatInterpolationSupport ? "YES" : "NO")); in dump() 68 r.appendf("No perspective interpolation support: %s\n", (fNoPerspectiveInterpolationSupport ? in dump() [all …]
|
D | GrGLSLShaderBuilder.cpp | 46 this->functions().appendf(" %s", outName->c_str()); in emitFunction() 68 out->appendf("%s(%s, textureSize(%s) * %s)", in appendTextureLookup() 75 out->appendf("%s(%s, vec3(textureSize(%s) * %s.xy, %s.z))", in appendTextureLookup() 84 out->appendf("%s(%s, %s)", in appendTextureLookup() 96 out->appendf(".%s", configSwizzle.c_str()); in appendTextureLookup() 119 this->extensions().appendf("#extension %s: require\n", extensionName); in addFeature() 147 this->layoutQualifiers().appendf("layout(%s", params[0].c_str()); in compileAndAppendLayoutQualifiers() 149 this->layoutQualifiers().appendf(", %s", params[i].c_str()); in compileAndAppendLayoutQualifiers() 151 this->layoutQualifiers().appendf(") %s;\n", interfaceQualifierNames[interface]); in compileAndAppendLayoutQualifiers()
|
D | GrGLSLShaderVar.h | 159 fExtraModifiers.appendf("%s ", modifier); in addModifier() 169 out->appendf("layout(%s) ", fLayoutQualifier.c_str()); in appendDecl() 182 out->appendf("%s %s[]", in appendDecl() 187 out->appendf("%s %s[%d]", in appendDecl() 193 out->appendf("%s %s", in appendDecl() 200 out->appendf("%s[%d]%s", in appendArrayAccess() 207 out->appendf("%s[%s]%s", in appendArrayAccess()
|
/external/skia/src/effects/ |
D | SkPerlinNoiseShader.cpp | 650 noiseCode.appendf("\tvec4 %s;\n", floorVal); in emitCode() 651 noiseCode.appendf("\t%s.xy = floor(%s);\n", floorVal, noiseVec); in emitCode() 652 noiseCode.appendf("\t%s.zw = %s.xy + vec2(1.0);\n", floorVal, floorVal); in emitCode() 653 noiseCode.appendf("\tvec2 %s = fract(%s);\n", fractVal, noiseVec); in emitCode() 656 noiseCode.appendf("\n\tvec2 %s = %s * %s * (vec2(3.0) - vec2(2.0) * %s);", in emitCode() 661 noiseCode.appendf("\n\tif(%s.x >= %s.x) { %s.x -= %s.x; }", in emitCode() 663 noiseCode.appendf("\n\tif(%s.y >= %s.y) { %s.y -= %s.y; }", in emitCode() 665 noiseCode.appendf("\n\tif(%s.z >= %s.x) { %s.z -= %s.x; }", in emitCode() 667 noiseCode.appendf("\n\tif(%s.w >= %s.y) { %s.w -= %s.y; }", in emitCode() 672 noiseCode.appendf("\n\t%s = fract(floor(mod(%s, 256.0)) / vec4(256.0));\n", in emitCode() [all …]
|
D | Sk2DPathEffect.cpp | 79 str->appendf("(matrix: %.2f %.2f %.2f %.2f %.2f %.2f %.2f %.2f %.2f)", in toString() 125 str->appendf("SkLine2DPathEffect: ("); in toString() 127 str->appendf("width: %f", fWidth); in toString() 128 str->appendf(")"); in toString() 158 str->appendf("SkPath2DPathEffect: ("); in toString() 161 str->appendf(")"); in toString()
|
D | SkComposeImageFilter.cpp | 71 str->appendf("SkComposeImageFilter: ("); in toString() 73 str->appendf("outer: "); in toString() 76 str->appendf("inner: "); in toString() 79 str->appendf(")"); in toString()
|
D | SkDropShadowImageFilter.cpp | 141 str->appendf("SkDropShadowImageFilter: ("); in toString() 143 str->appendf("dX: %f ", fDx); in toString() 144 str->appendf("dY: %f ", fDy); in toString() 145 str->appendf("sigmaX: %f ", fSigmaX); in toString() 146 str->appendf("sigmaY: %f ", fSigmaY); in toString() 157 str->appendf(" mode: %s", gModeStrings[fShadowMode]); in toString()
|
D | SkTileImageFilter.cpp | 145 str->appendf("SkTileImageFilter: ("); in toString() 146 str->appendf("src: %.2f %.2f %.2f %.2f", in toString() 148 str->appendf(" dst: %.2f %.2f %.2f %.2f", in toString() 151 str->appendf("input: ("); in toString() 153 str->appendf(")"); in toString()
|
D | SkArcToPathEffect.cpp | 74 str->appendf("SkArcToPathEffect: ("); in toString() 75 str->appendf("radius: %f", fRadius); in toString() 76 str->appendf(")"); in toString()
|
D | SkXfermodeImageFilter.cpp | 101 str->appendf("SkXfermodeImageFilter: ("); in toString() 102 str->appendf("xfermode: ("); in toString() 108 str->appendf("foreground: ("); in toString() 110 str->appendf(")"); in toString() 113 str->appendf("background: ("); in toString() 115 str->appendf(")"); in toString()
|
D | SkColorFilterImageFilter.cpp | 113 str->appendf("SkColorFilterImageFilter: ("); in toString() 115 str->appendf("input: ("); in toString() 121 str->appendf(") color filter: "); in toString()
|
/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 788 noiseCode.appendf("\tvec4 %s;\n", floorVal); in emitCode() 789 noiseCode.appendf("\t%s.xy = floor(%s);\n", floorVal, noiseVec); in emitCode() 790 noiseCode.appendf("\t%s.zw = %s.xy + vec2(1.0);\n", floorVal, floorVal); in emitCode() 791 noiseCode.appendf("\tvec2 %s = fract(%s);\n", fractVal, noiseVec); in emitCode() 794 noiseCode.appendf("\n\tvec2 %s = %s * %s * (vec2(3.0) - vec2(2.0) * %s);", in emitCode() 799 noiseCode.appendf("\n\tif(%s.x >= %s.x) { %s.x -= %s.x; }", in emitCode() 801 noiseCode.appendf("\n\tif(%s.y >= %s.y) { %s.y -= %s.y; }", in emitCode() 803 noiseCode.appendf("\n\tif(%s.z >= %s.x) { %s.z -= %s.x; }", in emitCode() 805 noiseCode.appendf("\n\tif(%s.w >= %s.y) { %s.w -= %s.y; }", in emitCode() 810 noiseCode.appendf("\n\t%s = fract(floor(mod(%s, 256.0)) / vec4(256.0));\n", in emitCode() [all …]
|
/external/skia/src/core/ |
D | SkPathEffect.cpp | 54 str->appendf("first: "); in toString() 58 str->appendf(" second: "); in toString() 96 str->appendf("SkComposePathEffect: ("); in toString() 98 str->appendf(")"); in toString() 124 str->appendf("SkSumPathEffect: ("); in toString() 126 str->appendf(")"); in toString()
|
/external/skia/src/utils/ |
D | SkDumpCanvas.cpp | 30 str->appendf("[%g,%g %g:%g]", in toString() 36 str->appendf("[%d,%d %d:%d]", r.fLeft, r.fTop, r.width(), r.height()); in toString() 41 str->appendf("[%g,%g %g:%g]", in toString() 48 str->appendf("(%g,%g)", rad.x(), rad.y()); in toString() 56 str->appendf("(%g,%g %g,%g %g,%g %g,%g)", in toString() 70 str->appendf(" M%g,%g", pts[0].fX, pts[0].fY); in dumpVerbs() 73 str->appendf(" L%g,%g", pts[0].fX, pts[0].fY); in dumpVerbs() 76 str->appendf(" Q%g,%g,%g,%g", pts[1].fX, pts[1].fY, in dumpVerbs() 80 str->appendf(" C%g,%g,%g,%g,%g,%g", pts[1].fX, pts[1].fY, in dumpVerbs() 145 str->appendf("\"%.*s\"%s", (int)SkTMax<size_t>(byteLen, 32), (const char*) text, in toString() [all …]
|
/external/skia/tools/debugger/ |
D | SkDebugCanvas.cpp | 549 fClipStackData.appendf("%d", (int) num); in outputScalar() 559 fClipStackData.appendf("%sf", str.c_str()); in outputScalar() 566 fClipStackData.appendf(", "); in outputPointsCommon() 569 fClipStackData.appendf(", "); in outputPointsCommon() 576 fClipStackData.appendf(");<br>"); in outputPoints() 581 fClipStackData.appendf(", "); in outputConicPoints() 583 fClipStackData.appendf(");<br>"); in outputConicPoints() 589 fClipStackData.appendf("%sSkPath %s;<br>", kHTML4SpaceIndent, pathName); in addPathData() 590 fClipStackData.appendf("%s%s.setFillType(SkPath::%s);<br>", kHTML4SpaceIndent, pathName, in addPathData() 598 fClipStackData.appendf("%s%s.moveTo(", kHTML4SpaceIndent, pathName); in addPathData() [all …]
|
/external/skia/bench/ |
D | GLVertexAttributesBench.cpp | 34 fName.appendf("GLVertexAttributesBench_%d", fAttribs); in GLVertexAttributesBench() 82 aname.appendf("a_color_%d", i); in setupShader() 93 oname.appendf("o_color_%d", i); in setupShader() 107 vshaderTxt.appendf("%s = %s;\n", oVars[i].c_str(), aVars[i].c_str()); in setupShader() 112 vshaderTxt.appendf("%s = vec4(0, 0, 0, 1);\n", oVars[i].c_str()); in setupShader() 139 fshaderTxt.appendf( in setupShader() 144 fshaderTxt.appendf("%s", oVars[0].c_str()); in setupShader() 146 fshaderTxt.appendf(" + %s", oVars[i].c_str()); in setupShader() 244 filename.appendf("_%s.png", this->getName()); in glDraw()
|
D | GLVec4ScalarBench.cpp | 71 name.appendf("_scalar_%u_stage", numStages); in NumStagesSetupToStr() 74 name.appendf("_vec4_%u_stage", numStages); in NumStagesSetupToStr() 154 fshaderTxt.appendf( in setupShader() 170 fshaderTxt.appendf( in setupShader() 182 fshaderTxt.appendf( in setupShader() 277 filename.appendf("_%s.png", this->getName()); in glDraw()
|
/external/skia/src/gpu/gl/ |
D | GrGLCaps.cpp | 969 r.appendf("--- GL-Specific ---\n"); in dump() 971 r.appendf("Stencil Format %d, stencil bits: %02d, total bits: %02d\n", in dump() 1019 r.appendf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO")); in dump() 1020 r.appendf("MSAA Type: %s\n", kMSFBOExtStr[fMSFBOType]); in dump() 1021 r.appendf("Invalidate FB Type: %s\n", kInvalidateFBTypeStr[fInvalidateFBType]); in dump() 1022 r.appendf("Map Buffer Type: %s\n", kMapBufferTypeStr[fMapBufferType]); in dump() 1023 r.appendf("Max FS Uniform Vectors: %d\n", fMaxFragmentUniformVectors); in dump() 1024 r.appendf("Max FS Texture Units: %d\n", fMaxFragmentTextureUnits); in dump() 1025 r.appendf("Max Vertex Attributes: %d\n", fMaxVertexAttributes); in dump() 1026 r.appendf("Unpack Row length support: %s\n", (fUnpackRowLengthSupport ? "YES": "NO")); in dump() [all …]
|
/external/skia/src/gpu/batches/ |
D | GrDrawBatch.h | 73 string.appendf("RT: %d\n", this->renderTargetUniqueID()); in dumpInfo() 76 string.appendf("\t\t%s\n\t\t%s\n", in dumpInfo() 82 string.appendf("\t\t%s\n\t\t%s\n", in dumpInfo() 86 string.appendf("XP: %s\n", this->pipeline()->getXferProcessor().name()); in dumpInfo()
|
/external/skia/src/gpu/gl/builders/ |
D | GrGLSLPrettyPrint.cpp | 102 fPretty.appendf("%c", fInput[fIndex++]); in appendChar() 130 fPretty.appendf("%c", fInput[fIndex++]); in parseUntilNewline() 153 fPretty.appendf("%c", fInput[fIndex++]); in parseUntil() 180 fPretty.appendf("%4d\t", fLinecount++); in lineNumbering()
|
/external/skia/tests/ |
D | skia_test.cpp | 136 header.appendf(" --match"); in test_main() 138 header.appendf(" %s", FLAGS_match[index]); in test_main() 143 header.appendf(" --tmpDir %s", tmpDir.c_str()); in test_main() 147 header.appendf(" --resourcePath %s", resourcePath.c_str()); in test_main() 155 header.appendf("\n"); in test_main()
|
/external/skia/tools/VisualBench/ |
D | VisualLightweightBenchModule.cpp | 93 configName.appendf("nvpr_%d", FLAGS_msaa); in printStats() 95 configName.appendf("nvpr_msaa_%d", FLAGS_msaa); in printStats() 99 configName.appendf("offscreen_msaa_%d", FLAGS_msaa); in printStats() 101 configName.appendf("msaa_%d", FLAGS_msaa); in printStats()
|