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Searched refs:applyAA (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DSkGpuDevice.cpp568 bool applyAA = paint.isAntiAlias() && !fRenderTarget->isUnifiedMultisampled(); in drawFilledDRRect() local
570 GrPrimitiveEdgeType innerEdgeType = applyAA ? kInverseFillAA_GrProcessorEdgeType : in drawFilledDRRect()
572 GrPrimitiveEdgeType outerEdgeType = applyAA ? kFillAA_GrProcessorEdgeType : in drawFilledDRRect()
614 if (applyAA) { in drawFilledDRRect()