Searched refs:assignUniqueKeyToTexture (Results 1 – 7 of 7) sorted by relevance
42 void assignUniqueKeyToTexture(const GrUniqueKey& key, GrTexture* texture) { in assignUniqueKeyToTexture() function
252 textureProvider->assignUniqueKeyToTexture(key, blurProfile); in CreateCircleBlurProfileTexture()
320 context->textureProvider()->assignUniqueKeyToTexture(key, textureCube); in asFragmentProcessor()
799 textureProvider->assignUniqueKeyToTexture(key, blurProfile); in CreateBlurProfileTexture()1007 texProvider->assignUniqueKeyToTexture(key, blurNinePatchTexture); in Create()
211 fDesc.fContext->textureProvider()->assignUniqueKeyToTexture(key, fTexture); in lockTexture()
175 textureProvider->assignUniqueKeyToTexture(key, texture); in random_render_target()
454 fContext->textureProvider()->assignUniqueKeyToTexture(copyKey, result); in refTextureForParams()