Home
last modified time | relevance | path

Searched refs:attachment_layout (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp9587 …VkImageLayout &attachment_layout = pRPNode->attachment_first_layout[pRPNode->attachments[i].attach… in vkCmdBeginRenderPass() local
9588 if (attachment_layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL || in vkCmdBeginRenderPass()
9589 attachment_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { in vkCmdBeginRenderPass()
9594 pRPNode->attachments[i].attachment, attachment_layout); in vkCmdBeginRenderPass()