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Searched refs:availableLevels (Results 1 – 4 of 4) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgBinaryOps.cpp81 int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in getWeight() local
84 return availableLevels >= 2 ? unusedValueWeight : 0.0f; in getWeight()
86 if (availableLevels < getConservativeValueExprDepth(state, valueRange) + 1) in getWeight()
121 …int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDe… in BinaryVecOp() local
129 int numElements = state.getRandom().getInt(1, availableLevels >= 3 ? 4 : 1); in BinaryVecOp()
710 …int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDept… in EqualityComparisonOp() local
711 int numElements = state.getRandom().getInt(1, availableLevels >= 3 ? 4 : 1); in EqualityComparisonOp()
DrsgStatement.cpp532 int availableLevels = state.getShaderParameters().maxStatementDepth - state.getStatementDepth(); in getWeight() local
533 return (availableLevels > 1) ? 1.0f : 0.0f; in getWeight()
DrsgBuiltinFunctions.hpp127 int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in getWeight() local
129 if (availableLevels < getConservativeValueExprDepth(state, valueRange) + 1) in getWeight()
DrsgExpression.cpp1371 int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in getWeight() local
1374 if (availableLevels < 3) in getWeight()
1597 int availableLevels = state.getShaderParameters().maxExpressionDepth - state.getExpressionDepth(); in getWeight() local
1600 if (availableLevels < 3) in getWeight()