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Searched refs:bShaderCompiled (Results 1 – 1 of 1) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dshader.c41 GLint bShaderCompiled; in createShader() local
47 glGetShaderiv(shader, GL_COMPILE_STATUS, &bShaderCompiled); in createShader()
48 if (!bShaderCompiled) in createShader()