Searched refs:back_color (Results 1 – 2 of 2) sorted by relevance
34 int _BLEND(int blend_mode, int back_color, int src_color) { in _BLEND() argument39 return src_color * back_color / 255; in _BLEND()41 return src_color + back_color - src_color * back_color / 255; in _BLEND()43 return _BLEND(FXDIB_BLEND_HARDLIGHT, src_color, back_color); in _BLEND()45 return src_color < back_color ? src_color : back_color; in _BLEND()47 return src_color > back_color ? src_color : back_color; in _BLEND()52 int result = back_color * 255 / (255 - src_color); in _BLEND()62 int result = (255 - back_color) * 255 / src_color; in _BLEND()70 return (src_color * back_color * 2) / 255; in _BLEND()72 return _BLEND(FXDIB_BLEND_SCREEN, back_color, 2 * src_color - 255); in _BLEND()[all …]
905 FX_ARGB back_color = 0xff000000; in LoadSMask() local932 back_color = 0xff000000 | ((int32_t)(R * 255) << 16) | in LoadSMask()937 bitmap.Clear(back_color); in LoadSMask()