Searched refs:baseLevelSave (Results 1 – 1 of 1) sorted by relevance
1445 const GLint baseLevelSave = texObj->BaseLevel; in blitframebuffer_texture() local1550 _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); in blitframebuffer_texture()3728 const GLint baseLevelSave = texObj->BaseLevel; in decompress_texture_image() local3750 _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); in decompress_texture_image()