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Searched refs:bitmap_is_too_big (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/core/
DSkBitmapProcShader.cpp230 static bool bitmap_is_too_big(const SkBitmap& bm) { in bitmap_is_too_big() function
245 if (src.isNull() || bitmap_is_too_big(src)) { in SkCreateBitmapShader()
DSkLightingShader.cpp694 static bool bitmap_is_too_big(const SkBitmap& bm) { in bitmap_is_too_big() function
708 if (diffuse.isNull() || bitmap_is_too_big(diffuse) || in Create()
709 normal.isNull() || bitmap_is_too_big(normal) || in Create()