/external/clang/lib/CodeGen/ |
D | CGBlocks.cpp | 47 const CGBlockInfo &blockInfo, 52 const CGBlockInfo &blockInfo) { in buildCopyHelper() argument 53 return CodeGenFunction(CGM).GenerateCopyHelperFunction(blockInfo); in buildCopyHelper() 58 const CGBlockInfo &blockInfo) { in buildDisposeHelper() argument 59 return CodeGenFunction(CGM).GenerateDestroyHelperFunction(blockInfo); in buildDisposeHelper() 77 const CGBlockInfo &blockInfo) { in buildBlockDescriptor() argument 99 blockInfo.BlockSize.getQuantity())); in buildBlockDescriptor() 102 if (blockInfo.NeedsCopyDispose) { in buildBlockDescriptor() 104 elements.push_back(buildCopyHelper(CGM, blockInfo)); in buildBlockDescriptor() 107 elements.push_back(buildDisposeHelper(CGM, blockInfo)); in buildBlockDescriptor() [all …]
|
D | CGObjCRuntime.h | 275 const CodeGen::CGBlockInfo &blockInfo) = 0; 277 const CodeGen::CGBlockInfo &blockInfo) = 0;
|
D | CGObjCMac.cpp | 1053 const CGBlockInfo &blockInfo) override; 1055 const CGBlockInfo &blockInfo) override; 2047 void visitBlock(const CGBlockInfo &blockInfo); 2068 const CGBlockInfo &blockInfo) { in BuildGCBlockLayout() argument 2074 IvarLayoutBuilder builder(CGM, CharUnits::Zero(), blockInfo.BlockSize, in BuildGCBlockLayout() 2077 builder.visitBlock(blockInfo); in BuildGCBlockLayout() 2092 void IvarLayoutBuilder::visitBlock(const CGBlockInfo &blockInfo) { in visitBlock() argument 2097 const BlockDecl *blockDecl = blockInfo.getBlockDecl(); in visitBlock() 2109 const CGBlockInfo::Capture &capture = blockInfo.getCapture(variable); in visitBlock() 2580 const CGBlockInfo &blockInfo) { in BuildRCBlockLayout() argument [all …]
|
D | CGDebugInfo.h | 326 const CGBlockInfo &blockInfo,
|
D | CodeGenFunction.h | 1263 llvm::Constant *GenerateCopyHelperFunction(const CGBlockInfo &blockInfo); 1264 llvm::Constant *GenerateDestroyHelperFunction(const CGBlockInfo &blockInfo);
|
D | CGDebugInfo.cpp | 3065 const CGBlockInfo &blockInfo, llvm::Instruction *InsertPoint) { in EmitDeclareOfBlockDeclRefVariable() argument 3094 target.getStructLayout(blockInfo.StructureType) in EmitDeclareOfBlockDeclRefVariable() 3095 ->getElementOffset(blockInfo.getCapture(VD).getIndex())); in EmitDeclareOfBlockDeclRefVariable()
|
D | CGObjCGNU.cpp | 560 const CGBlockInfo &blockInfo) override { in BuildGCBlockLayout() argument 564 const CGBlockInfo &blockInfo) override { in BuildRCBlockLayout() argument
|
/external/deqp/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 172 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_UNI… in iterate() local 177 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DRAW); in iterate() 180 const BufferMemMap bufMap(gl, GL_UNIFORM_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_BIT); in iterate() 292 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHA… in iterate() local 297 …gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DR… in iterate() 302 …const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_B… in iterate() 308 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *inputBuffer); in iterate() 315 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHA… in iterate() local 318 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, DE_NULL, GL_STREAM_READ); in iterate() 319 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *outputBuffer); in iterate() [all …]
|
D | es31fShaderAtomicOpTests.cpp | 196 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program, GL_SHADER_STORAGE_… in iterate() local 213 vector<deUint8> bufData(blockInfo.dataSize); in iterate() 225 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, &bufData[0], GL_STATIC_READ); in iterate() 234 …const void* resPtr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, blockInfo.dataSize, GL_MAP_R… in iterate() 998 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program, GL_SHADER_STORAGE_… in iterate() local 1021 vector<deUint8> bufData (blockInfo.dataSize); in iterate() 1032 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, &bufData[0], GL_STATIC_READ); in iterate() 1041 …const void* resPtr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, blockInfo.dataSize, GL_MAP_… in iterate()
|
/external/lz4/lib/ |
D | lz4frame.c | 445 size_t blockInfo = 4; /* default, without block CRC option */ in LZ4F_compressBound() local 447 size_t result = (blockInfo * nbBlocks) + (blockSize * (nbBlocks-1)) + lastBlockSize + frameEnd; in LZ4F_compressBound()
|