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Searched refs:blockInfo (Results 1 – 10 of 10) sorted by relevance

/external/clang/lib/CodeGen/
DCGBlocks.cpp47 const CGBlockInfo &blockInfo,
52 const CGBlockInfo &blockInfo) { in buildCopyHelper() argument
53 return CodeGenFunction(CGM).GenerateCopyHelperFunction(blockInfo); in buildCopyHelper()
58 const CGBlockInfo &blockInfo) { in buildDisposeHelper() argument
59 return CodeGenFunction(CGM).GenerateDestroyHelperFunction(blockInfo); in buildDisposeHelper()
77 const CGBlockInfo &blockInfo) { in buildBlockDescriptor() argument
99 blockInfo.BlockSize.getQuantity())); in buildBlockDescriptor()
102 if (blockInfo.NeedsCopyDispose) { in buildBlockDescriptor()
104 elements.push_back(buildCopyHelper(CGM, blockInfo)); in buildBlockDescriptor()
107 elements.push_back(buildDisposeHelper(CGM, blockInfo)); in buildBlockDescriptor()
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DCGObjCRuntime.h275 const CodeGen::CGBlockInfo &blockInfo) = 0;
277 const CodeGen::CGBlockInfo &blockInfo) = 0;
DCGObjCMac.cpp1053 const CGBlockInfo &blockInfo) override;
1055 const CGBlockInfo &blockInfo) override;
2047 void visitBlock(const CGBlockInfo &blockInfo);
2068 const CGBlockInfo &blockInfo) { in BuildGCBlockLayout() argument
2074 IvarLayoutBuilder builder(CGM, CharUnits::Zero(), blockInfo.BlockSize, in BuildGCBlockLayout()
2077 builder.visitBlock(blockInfo); in BuildGCBlockLayout()
2092 void IvarLayoutBuilder::visitBlock(const CGBlockInfo &blockInfo) { in visitBlock() argument
2097 const BlockDecl *blockDecl = blockInfo.getBlockDecl(); in visitBlock()
2109 const CGBlockInfo::Capture &capture = blockInfo.getCapture(variable); in visitBlock()
2580 const CGBlockInfo &blockInfo) { in BuildRCBlockLayout() argument
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DCGDebugInfo.h326 const CGBlockInfo &blockInfo,
DCodeGenFunction.h1263 llvm::Constant *GenerateCopyHelperFunction(const CGBlockInfo &blockInfo);
1264 llvm::Constant *GenerateDestroyHelperFunction(const CGBlockInfo &blockInfo);
DCGDebugInfo.cpp3065 const CGBlockInfo &blockInfo, llvm::Instruction *InsertPoint) { in EmitDeclareOfBlockDeclRefVariable() argument
3094 target.getStructLayout(blockInfo.StructureType) in EmitDeclareOfBlockDeclRefVariable()
3095 ->getElementOffset(blockInfo.getCapture(VD).getIndex())); in EmitDeclareOfBlockDeclRefVariable()
DCGObjCGNU.cpp560 const CGBlockInfo &blockInfo) override { in BuildGCBlockLayout() argument
564 const CGBlockInfo &blockInfo) override { in BuildRCBlockLayout() argument
/external/deqp/modules/gles31/functional/
Des31fBasicComputeShaderTests.cpp172 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_UNI… in iterate() local
177 gl.bufferData(GL_UNIFORM_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DRAW); in iterate()
180 const BufferMemMap bufMap(gl, GL_UNIFORM_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_BIT); in iterate()
292 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHA… in iterate() local
297 …gl.bufferData(GL_SHADER_STORAGE_BUFFER, (glw::GLsizeiptr)blockInfo.dataSize, DE_NULL, GL_STATIC_DR… in iterate()
302 …const BufferMemMap bufMap(gl, GL_SHADER_STORAGE_BUFFER, 0, (int)blockInfo.dataSize, GL_MAP_WRITE_B… in iterate()
308 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *inputBuffer); in iterate()
315 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHA… in iterate() local
318 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, DE_NULL, GL_STREAM_READ); in iterate()
319 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *outputBuffer); in iterate()
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Des31fShaderAtomicOpTests.cpp196 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program, GL_SHADER_STORAGE_… in iterate() local
213 vector<deUint8> bufData(blockInfo.dataSize); in iterate()
225 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, &bufData[0], GL_STATIC_READ); in iterate()
234 …const void* resPtr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, blockInfo.dataSize, GL_MAP_R… in iterate()
998 …const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program, GL_SHADER_STORAGE_… in iterate() local
1021 vector<deUint8> bufData (blockInfo.dataSize); in iterate()
1032 gl.bufferData(GL_SHADER_STORAGE_BUFFER, blockInfo.dataSize, &bufData[0], GL_STATIC_READ); in iterate()
1041 …const void* resPtr = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, blockInfo.dataSize, GL_MAP_… in iterate()
/external/lz4/lib/
Dlz4frame.c445 size_t blockInfo = 4; /* default, without block CRC option */ in LZ4F_compressBound() local
447 size_t result = (blockInfo * nbBlocks) + (blockSize * (nbBlocks-1)) + lastBlockSize + frameEnd; in LZ4F_compressBound()