Searched refs:blockLoc (Results 1 – 1 of 1) sorted by relevance
2243 const BlockLocation& blockLoc = blockLocations[layoutNdx]; in iterate() local2245 if (blockLoc.size > 0) in iterate()2246 …nge(GL_SHADER_STORAGE_BUFFER, bindingPoint, buffers[blockLoc.index].buffer, blockLoc.offset, block… in iterate()